Fifa 17 to use the Frostbite engine


The first details of Fifa 17 have emerged, with EA Sports ditching their existing engine for Frostbite which is most well-known for powering the Battlefield series.

Although most details on FIFA’s use of Frostbite are vague, we know that EA has been moving it’s games over to Frostbite for quite some time. The only thing they mention about this new partnership is: “Frostbite delivers authentic, true-to-life action, takes players to new football worlds, and introduces fans to characters full of depth and emotion.”

“Frostbite unlocks a whole new world of possibilities for the FIFA franchise and its fans,” said executive producer David Rutter. “We have never been as excited as we are today about the future of football and the experiences we are going to deliver in FIFA 17.”

FIFA 17 will also benefit from the contributions of several real-life soccer/football players: Real Madrid’s James Rodriguez, Manchester United’s Anthony Martial, Chelsea’s Eden Hazard, and Borussia Dortmund’s Marco Reus. They are said to have “influenced complete innovation in the action on the pitch,” but again, the specifics remain unclear.

FIFA 17 launches on PC and all last-gen and current-gen consoles on September 27th.

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